![]() A cool thing I like to do is to place geometry in my scene and change its material settings to a light property in this way I can use planes or orbs as my light sources. Once your model is textured you can easily light it with the Environments & HDR images that are in KeyShot you can also import them externally or adjust brightness, contrasts, size, and so on. Assigning has never been easier! You can also keep your decals on your material - this can be solved by clicking the Alt key, allowing you to switch out your materials but keeping these in their place. Also, if you want to edit some materials or texture maps, it is really easy to do just by dragging sliders and checking the instant feedback from your screen. The material library exists mostly for real-world materials, and these are easily applied by dragging them onto your model. Making the right choice here for your project is very dependent on how you will apply the materials. When you import your model you can choose whether you want to keep your objects split by Material or by Group. These light tests show the use of different HDRIs in KeyShot Lets have a quick look at how the program works. Another new option on importing your models is that now you can setup the usage of nurbs data for these formats: Creo, CATIA, Inventor, NX, Rhino, SolidWorks, Solid Edge, STEP, IGES, Parasolid, and ALIAS. Other programs that currently use this livelink with KeyShot include: Autodesk Fusion 360, IronCAD, PTC Creo & Pro/ENGINEER, Rhinoceros, Siemens Solid Edge, solidThinking Evolve, and Dassault Systemes SolidWorks. And if you make updates to your model, you can easily update the geometry in KeyShot. Your highest resolution sculpts are in KeyShot with one click of the button - no hassle with creating and exporting maps. Ive been playing with it for while and I can only recommend trying this for yourselves. and now even CINEMA 4D files! And now, with the new release of KeyShot, they have also created a bridge between ZBrush and KeyShot. KeyShot can read a lot of different external formats, such as IGES, JT, STEP AP203/214, OBJ, Parasolid, FBX including part/camera animation, 3DS, STL, Collada, Alembic. This is possible in different ways by directly importing your model or by using a bridge. Since KeyShot is a renderer, you need to import your data and models from a third-party program. Give life to your character models in KeyShot with ultra-realistic renders I think veteran users have always liked it how it looks and works because its ever-clean interface keeps it very enjoyable and clear to work with. In the new layout there have been a few changes - but not too many. ![]() The layout and settings keep it simple to use you can import your models and drag materials onto your objects easily adjust the scene with an HDR background - and then sit back and check your progress! The progressive renderer gives you instant updates and feedback from your changes, rather than having to wait on your final output image. This renderer by Luxion is a great addition to any 3D artist's toolbox. So we, as artists, are extremely lucky if we get chance to work with a program like KeyShot. I think rendering is something that generally takes up too much time in a creative workflow. Rendered with exlcusive KeyShot materials, backplates and HDRI In my opinion, this program is more than welcome in today's industry. Artists can now knock out great images with little effort, which in turn mean that means clients will always get a great presentation, even on the shortest of deadlines. Coupling its speed together with a simple interface, it's become a real must-have software for many 3D designers. Keyshot 5 proves in this latest release why its such a great tool for 3D artists. Maarten Verhoeven explains why artists can now get awesome results - even when up against the shortest of deadlines! ![]() If Pro Subscription for $1,188 USD a year is too high for your business, you can check out our Personal Edition for $588 USD a year that comes that comes with less features like no Animation, no Material Graph Editor and no HDRI Editor.KeyShot 5.1 is better and faster than ever. It was decided on Luxion moving forward with the decision of Maxon that anyone looking for an upgrade for their Zbrush that we can provide the Pro Subscription for $600 off for the first year but we are no longer selling perpetual licenses. ![]() We don’t have any upgrades for KeyShot for Zbrush. They were the only ones that had the ability to sale those type of licenses. As of recent, Maxon has instructed Pixologic on short notice to discontinue the sale of KeyShot for Zbrush. What they put up is up to their discretion on how they want to run upgrades for KeyShot for Zbrush. Zbrush website is owned and run by Pioxologic. Just had an official response from keyshot about zbrush…
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